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This course is related to Ubiquitous Computing (UC), one of the possible projects that can be selected for the course LLSMF2901 Technological project. 
Ubiquitous computing is a concept in software engineering, hardware engineering, and computer science where computing is made to appear anytime and everywhere. In contrast to desktop computingubiquitous computing can occur in multiple contexts of use, which means with any end user, using any device or platform, in any environment, and in any format.

The goal of this project is to conduct a preliminary study for a ubiquitous application, which shall be executed in multiple contexts of use. In this project, we will focus only on two contexts of use, i.e., two types of users using two different types of devices, and located in two different environments.

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